STEP 3
Multicolours
- Same procedure as above only this time you
will play around with the three sliders DH -
Delta Hue, DS - Delta Saturation and DB - Delta
Brightness. Open a new white canvas, 200 x 200,
chalk brush, same size and settings as above except
this time click on the two little paint tubes in the
Tool Settings. Now you see the three slider
settings to the right are active. Slide each one
upwards and see the changes in colours, saturation of
colour and brightness. Make a few dabs onto the
canvas for varying colour. Change the base
colour and lower the DS and you obtain a varying
degree of that colour. ie: blue, will range from
blues to purples. Applying varying degrees of
transparency can give you a softer, lighter
splatter. When you have created a brush
and colour you like, save this to your EP.

To save your brush
you will need to make a place for it in your Easy
Palette - My Gallery and on your HDD. A tutorial
explaining how to create a gallery for your brushes can be found here.
There's a further tutorial on how to add your brushes
to that gallery here.
(These two tutorials do not specifically teach adding
'brushes', but the concept is the same for creating
and adding anything to the EP.)
When saving you can
give the brush your personal name: as per my
example: MEL-Chalk Single Colour. The brush is
placed in My Gallery under Brushes with the Tab group
name: Splatter Brush.

Experimenting and
playing around with brushes and saving them to the
Easy Palette can soon build a very nice brush gallery
for future projects.
One last point, when
using this brush or any other brush tool in a project
or painting it is advisable to always use 'Paint as
Object'. In effect this means you are creating a
painting on a separate layer to the base canvas which
can easily be deleted or altered. Save each layer made
as a .ufo.
The 'Paint as Object'
icon is situated on the Attribute Bar and looks like
this. 
Happy Experimenting
and Painting